AI Insights · Timothy · September 2021
Top 5 Cartoon Fantasy Games on iOS in Oceania in Q3 2021
In Q3 2021, the top 5 cartoon fantasy games on iOS in Oceania saw varied performance in terms of revenue, downloads, and active users. Data from Sensor Tower provides detailed insights.
In the third quarter of 2021, the top 5 cartoon fantasy games on the iOS platform in Oceania showed diverse performance trends in terms of weekly revenue, downloads, and active users. The data, sourced from Sensor Tower, reflects the dynamic nature of these popular games.
Pokémon GO from Niantic, Inc. saw a peak in weekly revenue at approximately $497K in mid-July, followed by a gradual decline to around $144K by the end of September. Weekly downloads fluctuated, starting at 13.3K at the beginning of the quarter and ending at 10.1K. The game maintained a high number of weekly active users, peaking at 389K in mid-July but decreasing to around 332K by the end of September.
Candy Crush Saga by King consistently performed well in terms of revenue, starting at $296K and peaking at approximately $383K by the end of September. Downloads varied, beginning at 11.3K and dipping to 8.7K mid-quarter before ending at 9.7K. The game’s active user base remained relatively stable, hovering around 141K throughout the quarter.
Mario Kart Tour from Nintendo Co., Ltd. had a modest revenue stream, peaking at around $10.5K in early August before dropping to $6.4K by the quarter's end. Downloads were highest at the end of September with 16K, showing a significant increase from the 6.1K in early September. Active users saw a peak at 90.1K at the end of September, up from 75.5K in early September.
Crossy Road by HIPSTER WHALE maintained a steady revenue, with slight fluctuations around $300. Weekly downloads ranged from 5.2K to 8.1K, peaking in mid-August. The active user base remained steady, averaging around 40K throughout the quarter.
My Talking Angela 2 by Outfit7 Limited saw its highest revenue in mid-July at $1.4K, with a decline to around $1.2K by the end of September. Downloads peaked at 13.9K mid-July but dropped to around 2.4K by the end of the quarter. The game’s active users peaked at 32K in early August, declining to approximately 18.4K by the end of September.
For more detailed insights and trends, visit Sensor Tower.